I am wondering if they will work together well? The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Immersive Citizens - AI Overhaul SE (by Shurah) - posted in Gameplay - AI & Combat: Discussion topic:Immersive Citizens - AI Overhaul SE by ShurahMod Picker Link Dropped for version v1.0.0. Same thing between Immersive Citizens - AI Overhaul.esp and ELFX - Hardcore.esp Moreover the old compatibility patches created confusions among some users (who only used EnhancedLightsandFX.esp). AI Overhaul SSE v1.6.4; Quick Loot RE v2.8.1; Removed. If you have any other mods, which modify records of changed NPCs, another patch should be made for all mods to work. * You can create and publish translations without asking for permission. 1 comment. I just needed to make sure i made a solid TES5Edit patch. WHy would AI Overhaul cause a blackface bug on NPCs added by other mods? * You can create and publish compatibility patches without asking for permission (as long as they are using my plugins as a master). AI Overhaul SSE. PC SSE - Help. Install the main file and the nemesis patch. +AI Overhaul SSE +Address Library for SKSE Plugins +Bijin Wives SE +FNIS Creature Pack SE 7.6 +FNIS Spells SE 7.0 +FNIS Behavior SE 7_6 XXL *DLC: Dawnguard *DLC: Dragonborn *DLC: HearthFires *Unmanaged: Bashed Patch, 0 *Unmanaged: falskaar CTD at that point is usually a missing master. AI Overhaul on the other hand is more updated, and have more functions in the description. Desperately need help. Not really a compatibility patch and thus totally optional. I mean in daily routines / general behaviours for npcs. Dark face bug while using mods High Poly Expressive NPCs, High Poly NPC Overhaul and AI Overhaul. save. * You may not redistribute any files without permission. Update should resolve members of the Companions (and Lucia) going through Whiterun's AI gates. #88353943, #88364763, #88378033, #88565253, #88572688, #88595563, #88601538, #88601638 are all replies on the same post. Immersive Citizens - AI Overhaul.esp ELE_SSE.esp Immersive Citizens - ELE patch.esp Unofficial compatibility patches Here are listed the mods providing unofficial patches or addons which are functionals and which are safe to use whatever the version of Immersive Citizens. 254 FE 0 EpicElves_SSE.esl 6 6 OSA.esm 7 7 FlowerGirls SE.esm 8 8 SexLab.esm 9 9 CreatureFramework.esm 10 a better_male_presets.esp 11 b SkyUI_SE.esp 12 c Immersive Wenches.esp 13 d HentaiCreatures.esp 14 e smarter combat ai.esp 15 f big_kill_moves_sp0.esp 16 10 FNIS.esp 17 11 FNISSexyMove.esp AI Overhaul SSE; Replaced. The powerful open-source mod manager from Nexus Mods. This patch can be applied and updated in the middle of your walk-through. Page 3 of 137 - AI Overhaul SSE - posted in File topics: In response to post #65695871. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, Minor adjustments to make AI Overhaul work better with Open Cities, This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. The ONLY mods installed were "SSE Display Tweaks", and its requisite "SKSE64" and "Address Library for SKSE Plugins" mods. Thieves Guild Requirements SE; Updated . Subscribe to the channel - https://www.youtube.com/c/Aicavecom?sub_confirmation=1 for more Skyrim Special Edition mod videos! Saika Games 257 … Wich is better IN TERMS OF SENSE OF LIVING, Immersive Citizens or AI Overhaul SSE? This mod is created and advanced by Arnaud dOrchymont. In SSE tried replacing her head mesh, mouth, and textures for both yet nothing works. It does this by overhauling their AI to allow for a wider range of tasks and chores. Nazeem now visits Dragonreach on weekdays, Fixed Vignar & Bergritte weather conditions, Added Faralda stand at entrance and Inn packages, Added Nirya outside package & tweaked default packages, Fixed Eirid sleeping package and default AI, Added Family quality time for both families every Friday, Added quest conditions to Alvor travel package, Restored UKSP script to RelationshipMarriageFIN quest, Fixed conditional errors for weather behavior, Fixed conditional errors for combat behavior. Spoiler godescalcus wrote: mnikjom will you be working on expanding this mod with more AI diversity? Copyright © 2021 Robin Scott. However, I also read that the latter is more "incompatiable" even though it's easy to make patches. Page 2 of 141 - AI Overhaul SSE - posted in File topics: Ok, I like this mod. Not So Fast - Main Quest (SE) Marked as required by CR Patch. There are also patches for specific settlements across multiple city mod pages and their patch hub pages. Dozen or more fixes were made; Tweaks. Load this patch after USSEP, Males of Skyrim and AI Overhaul (and those other mods should be used at the same order as I have written them down). GIST - Genuinely Intelligent Soul Trap SE Updated instructions. Spoiler Mark555055n wrote: Hi,I installed this and the first thing i noticed was children drinking in the bannered mare? ai overhaul vs immersive citizens ai overhaul 2020 PC SSE - Mod which one is best? 4:48 ⭕Skyrim Mods - HDT - Duration: 4:05. Yuriana has this black crap (looks like verticals) foaming out of her mouth and I can't figure out why, please help if you may know how to fix it. Its always bugged me that Klimmek only ever talks about going up to High Hrothgar that once and never again. PC SSE - Help. This mod does not utilize scripts so it is performance friendly as well. Posted by 7 days ago. ai overhaul is newer, compatible with city mods and script free while. About this mod. I use a few NPC enhancement mods and a few of them have patches for AI Overhaul and I'd like to know what they're for. immersive citizens is more complete, affect npcs from mods and might have fewer bugs. Best NPC Overhauls. Replaced by AI Overhaul SSE. Page 2 of 141 - AI Overhaul SSE - posted in File topics: Ok, I like this mod. AI Overhaul SSE Bijin All in One 2019 Pandorable's NPCs Pandorable's NPCs - Dawnguard Pandorable's NPCs - Dragonborn I use the all the above mods in my current play through to overhaul all NPC's without any issues (except for AI Overhaul SSE which just modifies NPC behaviors). The main plugin (Immersive Citizens - AI Overhaul.esp) should be positioned below any plugin which edits Breezehome, Honeyside, Vlindrel, Hall Hjerim or Proudspire Manor. All rights reserved. Posted by 6 months ago. So I recently made the change from Immersive Citizens - AI Overhaul SE to AI Overhaul SSE because the latter apparently had better performance and is still supported. Gameplay - Skills & Perks … When downloaded got to the folder where the file has been downloaded, cut the file JKs Skyrim - AI Overhaul SSE Patch-34194-1-1-2-1603254222.7z and copy it to your NOLVUS\ARCHIVE\6_GAMEPLAY\6.6_AI directory. Dark face bug while using mods High Poly Expressive NPCs, High Poly NPC Overhaul and AI Overhaul. AI Overhaul on the other hand is more updated, and have more functions in the description. PC SSE - Help. Without trying to stuff around with patches, which overhaul options cover as many NPCs as possible with as little overwriting as is feasible? Auto Hide Ammo MOD Installation . I have no blackface bugs and everything seems to be fine. Citizens will stay inside whichever interior they are in during bad weather until the shop closes or when they need to go to sleep. Spoiler brodyjason wrote: For some reason, it causes black face bugs with NPCs, especially Bijin and Pandorable NPCs. First: I would like to use some AI overhaul but don't renounce to npcs or cities overhauls. Added Thieves guild wander walkway conditions, Added conditions to companion leaders and Vilkas default AI, Fixed an idle placement in Temple of Kynareth. AI Overhaul mostly just changes behavioral packages, and the default state of the NPC like "Cautious" "Brave" etc. About this mod Immersive Citizens - AI Overhaul is a mod whose purpose is to increase player in-game immersion by greatly improving Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans in relation to their environment or to an aggressor. Immersive Citizens – AI Overhaul has been launched since 03 July 2015. About This File A Skyrim Special Edition patch to apply both Unofficial Skyrim Special Edition Patch 's (USSEP) and AI Overhaul 's modifications to Males of Skyrim mod, which changes appearances of some of Skyrim's most known males. Page 5 of 133 - AI Overhaul SSE - posted in File topics: In response to post #65705146. Immersive Citizens - AI Overhaul SE ESL This mods main objective is to greatly improve the Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans in relation to an aggressor, thereby increasing in-game immersion. Copyright © 2021 Robin Scott. report. Page 4 of 137 - AI Overhaul SSE - posted in File topics: In response to post #65695556. | AI Overhaul Skyrim Special Edition Mods 2018 (SSE) - Duration: 4:48. Changes many of the Vanilla NPCs AI to act more realistic and immersive. Page 141 of 141 - AI Overhaul SSE - posted in File topics: In response to post #88349393. 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